What's New
Release notes for PocketFlow Pro. To get the latest version, visit the download page with your licence key.
Version 1.7
2026-11
New UI and branding
- New UI and branding
- Improved stability of two-way coupling and body-to-body contact
- Improved measurement definitions for probes
- Improved object placement in the 3D view
- Improved display of translucent models and moving bodies in the 3D view.
- Fixed an instability where imported geometry ends exactly at the domain boundary
- Flow tracers now stay on the water under bridge decks and other thin structures, in every display mode
- Lower GPU memory use and faster stepping on large models
- Fixed an instability after changing the cell size of an existing simulation
- Fixed an intermittent connection error between the app and the browser
Version 1.6
2026-10
The Detailed solver schemes now use a new variable density solver.
- The Detailed solver schemes now use a new variable density solver.
- Smoother display of water and solid surfaces in the 3D view.
- Improved small cell treatment of solid surfaces and terrain.
- Improved GPU memory management when handling large scenes.
- Cut-cell cutoff sliders removed; existing scenes keep their saved values.
Version 1.5
2026-10
PocketFlow Pro now keeps itself up to date.
- Shallow Water (2D) regions, fully coupled to the surrounding 3D flow.
- Terrain import from DEM (ASC, GeoTIFF, XYZ).
- Automatic updates, with release notes on this What's New page.
- Split view: 2 or 4 panes, each with its own camera and result type.
- VTK multiblock export including refinement and Shallow Water regions.
- Refinement regions out of experimental: conservative coupling and up to 3x faster.
- Fixed: STL rotation, offset and scale edits now rebuild the solid geometry.
- Faster loading, resets and saves on large scenes.
- Worked example scene (Shallow Water + refinement + terrain) in the examples folder.
- Fixed license validation on corporate networks that inspect HTTPS traffic (affected v1.5.4).
- A temporary connection problem to the license server now uses the offline grace period instead of stopping the application.
- General improvements to simulation accuracy near refinement regions, startup speed, and the interface (including a Run toggle for fans, pumps and sources).
- Better velocity prediction on steep chutes and stepped spillways.
- Adjustment of solver defaults.
- Fixed a start-up crash in the renderer.
- Improved gridded terrain import.
- Improved velocity calculations in bed cells.
- Improved turbulence model behaviour in certain simulations.
- Refinement regions no longer restrict downstream boundaries.
- Improved free-surface stability in certain simulations.
- New export fields and faster VTI export.
- Improved turbulence model behaviour near the free surface.
- Primitives: groups, on/off switches and one-click refinement regions; multi-select, delete and undo/redo; shown in colour in the STL view.
- Live probe values as the simulation runs.
- Distance measurement in the 3D view.
- Option to reset a loaded simulation to its saved state.
- Increased max number of pumps.
- Improved moving objects.
- Improved coupling between Shallow Water regions and refinement regions.
- Improved thin-sheet flow on steep faces.
- Improved adaptive timestepping behaviour in some simulations.
- Improved realistic water rendering in simulations with refinement regions.
- Flow particles: animated flow trails in plan view.
- Faster streamlines on large models.
- Round pumps for impellers in pipes.
- Rock zones can include the stone volume.
- Rock zones now work inside refinement blocks.
Version 1.4
2026-08
Porous rock zones, flow screens with head loss, and cut-cell primitives.
- Porous rock zones for gabions and rock structures.
- Flow screens and trash racks with realistic head loss at any inclination.
- Primitive shapes with smooth cut-cell surfaces and numeric transform entry.
- Improved free-jet velocity sampling, near-bed wall distance, terrain contact and exports.
Version 1.3
2026-06
Moving objects, realistic rendering, and expanded data export.
- Moving objects: rigid bodies in full two-way coupling, with 6-DOF motion and contact.
- Realistic water and STL rendering with adjustable lights and HDRI.
- Time-varying gravity g(t); per-STL wall roughness.
- Multi-variable CSV export with spline mode; bed elevation and bed pressure outputs.
Version 1.2
2026-05
Pumps, open-channel visualisation modes, and a crisper free surface.
- Pump model: up to four pumps per scene.
- Open-channel visualisation modes: depth-averaged velocity, hydraulic head, free-surface elevation.
- Interface Compression for a crisp, one-cell water surface.
- Jet/Sheet treatment for thin plunging jets and spillway flows.
Version 1.1
2026-05
Refinement regions: a finer mesh only where it matters.
- Refinement regions: a finer mesh around the structure of interest, fully coupled to the surrounding flow.
- Draggable colour bar.
Version 1.0
2026-05
First release: GPU-accelerated 3D free-surface CFD on the desktop.
- GPU-accelerated 3D free-surface solver.
- STL geometry import with fast voxelization.
- Baffles: thin walls and weir plates without modelling thin solids.
- Sources and sinks with flow-rate control.
- Velocity, pressure and turbulence visualisation, with frame recording.
- Example scenes, licence management and a simple launcher.